![]() Read the tutorial on destroying objects from a distance. Exit through the window next to the Moogle poster. Go through the open window near the sacks ahead and read the tutorial on Yuffie’s unique ability. Move forward to the open area ahead and read the basic tutorial on Yuffie’s combat mechanics. Shinra Combat Simulator (Talk to Chadley at Sector 7.) Here is a list of boss enemies encountered in this chapter: Boss Sector 7 Slums – Outskirts, Sector 7 Pillar Be sure to use Limit Breaks especially when it is staggered to stack as much damage as you can until it the boss is defeated.Here is a list of enemies encountered in this chapter: Enemy If you do get hit, take the time to use Curaga and get your HP back up before engaging the boss again.Ĭontinue hammering the boss with lightning and synergized attacks while keeping an eye on your HP, which should preferably be more than half at all times. Since the attack only hits targets in front of it, you can simply move behind it (if you are fighting up close) and it the move will always miss. 0.5 charges up Beam Cannon, use Brumal Form to avoid it. ![]() ![]() 0.5 when it prepares to use Brute Force as the attack has a massive radius that can hit you even if you are behind it. Just remember to run away from Prided and Joy Mk. If you prefer to fight the boss up close as well, try staying behind it while throwing out regular and synergized attacks to build up its stagger gauge. When this happens, aim for the boss’ right arm with Lightning Ninjutsu to break him free. 0.5 up close and will frequently be bound when the boss uses catch. Since Sonon tends to fight Pride and Joy Mk. Note that the latter move creates circles of flame that linger on the battlefield for a short period, though having Elemental and Fire Materia linked on your armor saves you the trouble of avoiding them when moving around. 0.5’s weakness to lightning.īe sure to stay on the move throughout the fight to avoid Pride and Joy Mk. Calling out Ramuh is also recommended to exploit Pride and Joy Mk. 0.5 with Lightning Ninjutsu and Thundaga to fill the boss’ stagger gauge safely from a distance. Successfully performing the precision block significantly builds his stagger so always take the opportunity to do it when he winds up Voltaic Lance. Use Brumal Form as well to refill your ATB by timing it with Ramuh’s other moves.Īnother good opportunity to quickly fill up Ramuh’s stagger gauge is to time a perfect block when he uses Voltaic Lance. The best way to deal with Ramuh is to use wind attacks, particularly Synergize Windstorm and Wind Ninjutsu to build up his stagger gauge. Simply pummel Ifrit with Ice Ninjutsu and Ice Banishment together with synergized attacks and Ifrit will go down eventually. Ifrit should not pose a threat if you have fire resistance granted by Elemental and Fire Materia linked on your armor. Continue attacking Bahamut to prevent it from using Mega Flare a second time and focus on Ifrit when he is alone. Revival Materia is also recommended, especially when Sonon uses Self-Sacrifice to revive Yuffie.īahamut will summon Ifrit when you successfully reduce his HP to about half. Have Ramuh Summon Materia equipped as well.įor survivability, have Healing and Magnify Materia linked to keep Yuffie and Sonon’s HP at high levels as much as possible. This is in addition to Lightning Ninjutsu that you should constantly use throughout the fight against it. 0.5 is weak to lighting, having access to Thundaga is recommended. This also allows you to ignore the damage dealt by stepping on the flames created by Pride and Joy Mk. It is recommended to link Elemental and Fire Materia on your armor to make Ifrit easier to deal with when it appears halfway through the Bahamut fight. 0.5, including recommenced party, equipment, skills, magic, Materia, and abilities to use against the boss. Will always at long-range.īelow is a guide on how to beat Pride and Joy Mk. ![]() Winds up before slamming its entire body to the ground.Ĭharges for a brief moment before shooting massive long-range beam from its shoulders. Walking on the flames causes you to take damage.Ĭharges at the target in front of it before ending with a foot stomp. Shoots fire bombs that create linger circles of flame on the battlefield. Grabs a target and binds it, immobilizing them.Īttack the boss’ right arm to free the bound ally. Shoots flames in front of it from its kneecaps. Very hard to outrun.įires a concentrated laser in front of it three times. Shoots a concentrated beam of electricity that sweeps from left to right. 0.5’s attacks, details on each move, and recommended countermeasures in battle. 0.5’s stats, including the boss’ level, HP and MP, weaknesses and resistances, and other useful enemy information.
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